SHOUT_ZOD
SHOUT_ZOD()
Arguments
Description
Not Added.
Implementation
def SHOUT_ZOD():
WFOUT_DEF()
wait(0.2)
play_sound(SE_STORY_COMMON_0216)
set_camera_distortion(cameraType_Chara, true, EFF_007)
SHOUT_0()
effect_shake_bg(12, 0.4, 1.2, 1)
set_BG_effect_trigger(1)
set_camera_distortion(cameraType_Chara, false, EFF_007)
References
Table Implementation
{
"name": "SHOUT_ZOD",
"args": [],
"commandList": [
{
"row": 3353,
"command": "WFOUT_DEF",
"args": [],
"end": 1
},
{
"row": 3354,
"command": "wait",
"args": [
"0.2"
],
"end": 1
},
{
"row": 3355,
"command": "play_sound",
"args": [
"SE_STORY_COMMON_0216"
],
"end": 1
},
{
"row": 3356,
"command": "set_camera_distortion",
"args": [
"cameraType_Chara",
"true",
"EFF_007"
],
"end": 1
},
{
"row": 3357,
"command": "SHOUT_0",
"args": [],
"end": 1
},
{
"row": 3358,
"command": "effect_shake_bg",
"args": [
"12",
"0.4",
"1.2",
"1"
],
"end": 1
},
{
"row": 3359,
"command": "set_BG_effect_trigger",
"args": [
"1"
],
"end": 1
},
{
"row": 3360,
"command": "set_camera_distortion",
"args": [
"cameraType_Chara",
"false",
"EFF_007"
],
"end": 1
}
]
}
Sample
{}