SHOUT_ZOD

SHOUT_ZOD()

Arguments

Description

Not Added.

Implementation

def SHOUT_ZOD():
        WFOUT_DEF()
        wait(0.2)
        play_sound(SE_STORY_COMMON_0216)
        set_camera_distortion(cameraType_Chara, true, EFF_007)
        SHOUT_0()
        effect_shake_bg(12, 0.4, 1.2, 1)
        set_BG_effect_trigger(1)
        set_camera_distortion(cameraType_Chara, false, EFF_007)

References

Table Implementation

{
    "name": "SHOUT_ZOD",
    "args": [],
    "commandList": [
        {
            "row": 3353,
            "command": "WFOUT_DEF",
            "args": [],
            "end": 1
        },
        {
            "row": 3354,
            "command": "wait",
            "args": [
                "0.2"
            ],
            "end": 1
        },
        {
            "row": 3355,
            "command": "play_sound",
            "args": [
                "SE_STORY_COMMON_0216"
            ],
            "end": 1
        },
        {
            "row": 3356,
            "command": "set_camera_distortion",
            "args": [
                "cameraType_Chara",
                "true",
                "EFF_007"
            ],
            "end": 1
        },
        {
            "row": 3357,
            "command": "SHOUT_0",
            "args": [],
            "end": 1
        },
        {
            "row": 3358,
            "command": "effect_shake_bg",
            "args": [
                "12",
                "0.4",
                "1.2",
                "1"
            ],
            "end": 1
        },
        {
            "row": 3359,
            "command": "set_BG_effect_trigger",
            "args": [
                "1"
            ],
            "end": 1
        },
        {
            "row": 3360,
            "command": "set_camera_distortion",
            "args": [
                "cameraType_Chara",
                "false",
                "EFF_007"
            ],
            "end": 1
        }
    ]
}

Sample

{}