WARP_IN

WARP_IN(eye, lip, CID, int)

Arguments

  • eye

  • lip

  • CID

  • int

Description

Not Added.

Implementation

def WARP_IN(eye, lip, CID, int):
        WFOUT_DEF()
        chara_visible(CID, false)
        chara_face(CID, int)
        eye1(CID, eye)
        lip1(CID, lip)
        wait(0.1)
        set_render_target(CID, 0)
        play_sound(SE_010)
        set_BG_effect(EFF_002, EFF_SCE_2D_REN_000)
        set_BG_effect_trigger(0, 25)
        wait(2.7)
        NO_EFFECT()
        chara_visible(CID, true)

References

Table Implementation

{
    "name": "WARP_IN",
    "args": [
        "eye",
        "lip",
        "CID",
        "int"
    ],
    "commandList": [
        {
            "row": 2024,
            "command": "WFOUT_DEF",
            "args": [],
            "end": 1
        },
        {
            "row": 2025,
            "command": "chara_visible",
            "args": [
                "CID",
                "false"
            ],
            "end": 1
        },
        {
            "row": 2026,
            "command": "chara_face",
            "args": [
                "CID",
                "int"
            ],
            "end": 1
        },
        {
            "row": 2027,
            "command": "eye1",
            "args": [
                "CID",
                "eye"
            ],
            "end": 1
        },
        {
            "row": 2028,
            "command": "lip1",
            "args": [
                "CID",
                "lip"
            ],
            "end": 1
        },
        {
            "row": 2029,
            "command": "wait",
            "args": [
                "0.1"
            ],
            "end": 1
        },
        {
            "row": 2030,
            "command": "set_render_target",
            "args": [
                "CID",
                "0"
            ],
            "end": 1
        },
        {
            "row": 2031,
            "command": "play_sound",
            "args": [
                "SE_010"
            ],
            "end": 1
        },
        {
            "row": 2032,
            "command": "set_BG_effect",
            "args": [
                "EFF_002",
                "EFF_SCE_2D_REN_000"
            ],
            "end": 1
        },
        {
            "row": 2033,
            "command": "set_BG_effect_trigger",
            "args": [
                "0",
                "25"
            ],
            "end": 1
        },
        {
            "row": 2034,
            "command": "wait",
            "args": [
                "2.7"
            ],
            "end": 1
        },
        {
            "row": 2035,
            "command": "NO_EFFECT",
            "args": [],
            "end": 1
        },
        {
            "row": 2036,
            "command": "chara_visible",
            "args": [
                "CID",
                "true"
            ],
            "end": 1
        }
    ]
}

Sample

{}