WARP_IN
WARP_IN(eye, lip, CID, int)
Arguments
eye
lip
CID
int
Description
Not Added.
Implementation
def WARP_IN(eye, lip, CID, int):
WFOUT_DEF()
chara_visible(CID, false)
chara_face(CID, int)
eye1(CID, eye)
lip1(CID, lip)
wait(0.1)
set_render_target(CID, 0)
play_sound(SE_010)
set_BG_effect(EFF_002, EFF_SCE_2D_REN_000)
set_BG_effect_trigger(0, 25)
wait(2.7)
NO_EFFECT()
chara_visible(CID, true)
References
Table Implementation
{
"name": "WARP_IN",
"args": [
"eye",
"lip",
"CID",
"int"
],
"commandList": [
{
"row": 2024,
"command": "WFOUT_DEF",
"args": [],
"end": 1
},
{
"row": 2025,
"command": "chara_visible",
"args": [
"CID",
"false"
],
"end": 1
},
{
"row": 2026,
"command": "chara_face",
"args": [
"CID",
"int"
],
"end": 1
},
{
"row": 2027,
"command": "eye1",
"args": [
"CID",
"eye"
],
"end": 1
},
{
"row": 2028,
"command": "lip1",
"args": [
"CID",
"lip"
],
"end": 1
},
{
"row": 2029,
"command": "wait",
"args": [
"0.1"
],
"end": 1
},
{
"row": 2030,
"command": "set_render_target",
"args": [
"CID",
"0"
],
"end": 1
},
{
"row": 2031,
"command": "play_sound",
"args": [
"SE_010"
],
"end": 1
},
{
"row": 2032,
"command": "set_BG_effect",
"args": [
"EFF_002",
"EFF_SCE_2D_REN_000"
],
"end": 1
},
{
"row": 2033,
"command": "set_BG_effect_trigger",
"args": [
"0",
"25"
],
"end": 1
},
{
"row": 2034,
"command": "wait",
"args": [
"2.7"
],
"end": 1
},
{
"row": 2035,
"command": "NO_EFFECT",
"args": [],
"end": 1
},
{
"row": 2036,
"command": "chara_visible",
"args": [
"CID",
"true"
],
"end": 1
}
]
}
Sample
{}